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dakeshui123 /

dakeshui123/dsh-pet-frieren

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A chibi Frieren desktop pet for the DeepSeek Harness Web GUI: install with dsh plugin --profile web add github:dakeshui123/dsh-pet-frieren

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README来源: main@6ae4ed4b

Frieren 芙莉莲

A chibi Frieren desktop pet for the DeepSeek Harness Web GUI (dsh --profile web).

Idles beside your workspace · follows the Agent's state · waves on its own · click to wave, double-click to jump · draggable · remembers where you left it.

Install · Interactions · How it works · Development


Preview

dsh-pet-frieren preview

The pet follows the Agent's state — idle, thinking, executing tool calls, streaming output, waiting for approval, and collapsed on errors — each with its own animation and speech bubble.

Install

One command. The plugin installs into the web profile as a standard dsh bundle (the same mechanism the bundled dsh web surfaces use):

dsh plugin --profile web add github:dakeshui123/dsh-pet-frieren

Then (re)start the GUI and Frieren is there:

dsh --profile web
  • Update: dsh plugin --profile web update dsh-pet-frieren
  • Pin a release: dsh plugin --profile web add github:dakeshui123/dsh-pet-frieren#v0.1.0
  • Remove: dsh plugin --profile web remove dsh-pet-frieren
  • Install from git directly: dsh plugin --profile web add git+https://github.com/dakeshui123/dsh-pet-frieren.git

The plugin ships its client bundle prebuilt (no prepare/build step), so it installs cleanly with any pnpm version — no allowBuilds fiddling required.

Interactions

Action Effect
(nothing) Follows the Agent: idle loop while free; thinking while the model reasons; runs while streaming output; executes tool calls; waits on approvals/questions; reviews plan-mode plans; collapses on agent errors (holds the last failed frame until the error clears). Switching sessions switches the pet's state with it.
State change Says a short line in a speech bubble (fades after ~3.5 s)
Wait (idle only) Waves every 12–30 s, occasionally jumps every 45–90 s, chats now and then (20–40 s)
Click Wave once
Double-click Jump once
Drag Move the pet (position is remembered); running-left/right while dragged sideways
Hover A small ✕ appears in the corner — click to hide the pet
Hidden badge Click to bring the pet back; drag to move the pet's home

prefers-reduced-motion is respected: the pet shows a static frame of the current agent state (no auto or click animations, no drag run animation).

How it works

A dsh plugin is an npm package that declares dsh.bundle.patch (a cordis.patch.yml profile layer) plus a dsh.client browser half:

dsh-pet-frieren/
├── package.json          dsh.bundle.patch → cordis.patch.yml;
│                         dsh.client { platform: "web" } → exports["./client"]
├── cordis.patch.yml      inserts the plugin's own row into the web profile
├── lib/index.js          node half: serves the runtime assets over HTTP
├── lib/client.js         browser half: the pet overlay (prebuilt bundle)
├── assets/spritesheet.webp   petdex v1 atlas: 8×9 grid of 192×208 px frames
├── assets/pet.json       petdex-format pet manifest (assets/ is the pet folder)
├── assets/preview.png    README preview render
├── test/client.test.js   zero-dependency smoke tests (`node --test`)
├── README.zh.md          中文说明
└── 使用说明.md            中文使用说明

At boot, the dsh client-modules node half scans the profile's Loader entries for dsh.client packages, serves /plugins/dsh-pet-frieren/client.js, and injects the boot graph into the page. The browser Loader then materializes the bundle and calls its apply(ctx), which mounts the pet — a self-contained DOM overlay animated with requestAnimationFrame (no React; one inject edge: the sessions service).

The pet reflects the Agent's state through the client runtime's sessions service: the plugin declares inject: ["sessions"], subscribes to sessions.list (the current session's running and pendingInteraction), and to the current session's live snapshot (lastAgentError, runningCalls, partial). The mapping:

Agent state Sprite row
Agent error (lastAgentError) failed (plays once, holds last frame)
Waiting on approval / question waiting
Plan-mode plan review review
Thinking (running, no tool calls yet) waiting
Executing tool calls (runningCalls) review
Streaming output (partial) running
Idle (default) idle

Assets follow the same host-serves / client-reads pattern the dsh bundles use (the web-app bundle serves its frontend dist the same way): the node half injects the host webServer service and registers the /dsh-plugin-assets/dsh-pet-frieren prefix route, which serves assets/spritesheet.webp (a fixed allowlist — no path traversal surface). The browser half references the sprite as a plain URL in CSS, so the image is a normal browser-cached HTTP asset instead of being embedded in the bundle.

Development

lib/client.js is a hand-written bundle in the exact window.__ModuleLoader__.load shape the dsh web module system consumes, so no build step is needed to ship. The single sprite atlas lives in assets/ and is served verbatim by the node half. Tests are zero-dependency:

node --test

Pet format

The assets/ folder is also a valid Petdex-format pet folder (pet.json + spritesheet.webp), so the same art can be submitted to the Petdex gallery (npx petdex submit assets). Frame counts used by the animations match the populated cells of the atlas:

row state frames
0 idle 6
1 running-right 8
2 running-left 8
3 waving 4
4 jumping 5
5 failed 8
6 waiting 6
7 running 6
8 review 6

License & IP

Code and this fan-art arrangement: MIT. "Frieren" is a character from Frieren: Beyond Journey's End (葬送のフリーレン) by Kanehito Yamada and Tsukasa Abe; the artwork here is personal, non-commercial fan art. See LICENSE for the full note.


中文文档:README.zh.md · 使用说明

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