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d-dev0101 /

open-sea-skin

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WebGPU ocean skin for DeepSeek Harness, Chrome and Edge — native plugin, static installer, and new-tab extension.

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READMESource: main@5758e703

Open Sea Skin

中文 · Architecture · Release guide

A self-contained WebGPU ocean for new tabs and DeepSeek Harness. It keeps the original five-wave Gerstner/TSL look, adds a translucent Harness theme, and is available as a one-line DSH plugin, Chrome/Edge extension, one-command static installer, or native Harness source integration.

Open Sea for DeepSeek Harness

Recommended — install as a DSH plugin

Install the complete local-only ocean runtime and lower-left quick controls directly from GitHub:

dsh plugin --profile web add 'github:d-dev0101/open-sea-skin#v1.2.0'

Restart dsh web, then use Skin settings at the lower left to adjust wave size, daylight, 40% glass opacity, and the automatic day/night cycle. Remove it with:

dsh plugin --profile web remove open-sea-skin

This package is tested with DeepSeek Harness 0.1.0-rc.6. Use the source integration below only when you also want the controls embedded inside the native General settings page. See the DSH installation and troubleshooting guide for verification and recovery details.

Gallery

Every animation below is recorded from the native DeepSeek Harness integration at 40% glass opacity. The overview baseline is wave size 56 and daylight Afternoon (55).

1 — Dark Harness overview

Open Sea inside DeepSeek Harness in dark mode

2 — Light Harness overview

Open Sea inside DeepSeek Harness in light mode

3 — Adjusting wave size

Daylight stays at Afternoon (55) while the wave control moves from moderate to calm, through high sea, and back to the baseline of 56.

Adjusting wave size in DeepSeek Harness

4 — Daylight to sunset

Wave size stays at 56 while daylight moves smoothly from Midday to Dusk.

Adjusting daylight from midday to sunset

Install option 1 — Chrome or Edge extension

  1. Download and unzip the latest open-sea-skin-extension-*.zip release, or clone this repository.
  2. Open chrome://extensions (Edge: edge://extensions) and enable Developer mode.
  3. Select Load unpacked and choose this repository's extension/ folder.
  4. Open a new tab for the full ocean. Open Harness on 127.0.0.1 or localhost for the glass background skin.

Use the toolbar popup to disable only the Harness skin. The lower-left wave button opens sea-state, daylight, and glass-opacity controls. Values are saved with chrome.storage.sync.

Install option 2 — Harness static build (no source compilation)

Clone this repository, then run:

bash native-dist/install-skin.sh

The script finds a built/installed Harness frontend, makes a local backup, copies the self-contained assets, and injects one marked loader block. If automatic detection cannot find the frontend, pass it explicitly:

bash native-dist/install-skin.sh --dist /absolute/path/to/apps/web/dist

Re-run bash native-dist/install-skin.sh --update after every Harness upgrade. Remove only Open Sea's marker and assets with:

bash native-dist/install-skin.sh --uninstall

See native-dist/README.md for detection and recovery details.

Native Harness source plugin

For a first-class General-settings row and layout slot, integrate the package into a Harness source checkout:

git clone https://github.com/deepseek-ai/deepseek-harness.git
bash harness-plugin/install-into-harness.sh /absolute/path/to/deepseek-harness
cd /absolute/path/to/deepseek-harness
corepack pnpm install
corepack pnpm run build
corepack pnpm dsh web

Use the native Skin settings action at the lower left for fast adjustments, or open Settings → General → Open Sea Skin for every option. Both surfaces use Harness settings, locale, slots, and reversible theme-token APIs; neither depends on CSS-module hashes. The integration is tested against Harness commit 47f943859bef (2026-08-13) and deliberately stops if upstream anchors have changed. More details are in harness-plugin/README.md.

What is included

  • WebGPU + three.js 0.178.0 + TSL, five Gerstner waves, analytic normals, FBM detail, Fresnel sky reflection, sun glitter, foam, fog, sky/cloud band, bloom, and ACES tone mapping.
  • A local-only runtime: three.js and Geist are vendored; the extension and installers make no CDN or analytics requests.
  • 256×256 mesh (160×160 in low/reduced-motion mode), DPR cap 1.5, adaptive render scale 0.5–1.0, 60/30/20 FPS caps, hidden-tab pause, distance-based shader work skips, reduced skin bloom, and automatic low-end detection.
  • Twelve-minute daylight cycle; manual daylight adjustment pins the selected time until automatic cycling is re-enabled.
  • Shared host controller for the extension and static installer, with only the persistence adapter changing (chrome.storage versus localStorage).
  • Duplicate-render prevention across all installation methods, bilingual UI, keyboard focus trapping, Escape close, ARIA labels, and prefers-reduced-motion support.
  • A corrected layout stacking model: Settings stays above the conversation composer at wide aspect ratios, while the ocean remains behind every column.

site/ preserves the original CDN-backed showcase byte-for-byte. The optimized self-contained runtime has its canonical source in shared/; npm run build produces the three installable copies.

Development and verification

Node.js 20+ is required for repository checks:

npm run build
npm run check
npm run package:extension

The full browser acceptance run requires Chrome for Testing and Playwright:

npm ci
npx playwright install chromium
npm run test:browser

The launcher uses a persistent profile, --load-extension, and ignoreDefaultArgs: ['--disable-extensions'], which is required because branded Chrome 137+ removed the old extension-loading path. The four full-width README GIFs are regenerated from a running native Harness with npm run capture; FFmpeg is required for palette-optimized output.

Privacy and permissions

Open Sea Skin collects, transmits, sells, or shares no data. The extension requests only storage plus access to http://127.0.0.1/* and http://localhost/* so it can skin a local Harness page. It has no remote host permission. See docs/privacy.md.

License

Project code is MIT licensed. three.js 0.178.0 remains under MIT; the self-hosted Geist fonts remain under SIL OFL 1.1. See THIRD_PARTY_NOTICES.md and the vendored license copies.

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