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Napstablooky233 /

Napstablooky233/dsh-agent-dispatch

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Visible dispatch panel for DeepSeek Harness - decide whether other agents help, pick free-lane helpers, and inject the division-of-labour policy. Pairs with the Our-Free-model plugin (dsh-our-free-model): its free lane is the roster this panel dispatches into.

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READMESource: main@d7273319
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dsh-agent-dispatch · Agent Dispatch

One settings pane: decide whether the main agent gets help, which helpers play — and it actually works. Policy is injected as a systemPrompt section; save and it takes effect.

Pairs with Our-Free-model. This panel ships no provider of its own: it dispatches into the free lane that plugin exposes, and every factory-default helper is one of its models. Details in Pairs with the Our-Free-model plugin.

  • Visible: one settings section showing status, channels, and helper roster (with measured TTFT).
  • Actionable: master switch / four-mode selector / channel checkboxes / helper checkboxes / concurrency limit / extra notes — change and save.
  • Actually effective: policy text is a function, re-evaluated every step; when disabled it injects an explicit "no dispatch this turn" instruction.
  • Speaks first: the default stance scans every turn for a possible split instead of waiting to be named, and never hands the "should I dispatch helpers?" question back.
  • Self-checking: before each run the agent answers one line — can this split into independent blocks? — and a helper that stops producing gets its work reassigned, then handed to a fallback.

What it solves · Why it saves tokens

The main agent resends the full context (system prompt + history) every step, billed by cacheMiss — the biggest line on the token bill. Independent helpers each have their own context, and the free lane has zero cost for input and output. So the key to saving money isn't "talk less", it's moving self-contained work out. This plugin manages "what to move, to whom, how many".

Division of labor (hard-coded in injected text): simple, mechanical, self-contained work that does not depend on main-session context (bulk retrieval, item-by-item audit, copy-edit-reorder, list making, translation, formatting, first drafts) goes to free-lane helpers; the hardest, most judgment-heavy, consequence-sensitive parts (architecture and key design, cross-module reasoning, correctness and safety judgments, dispute resolution, final delivery) stay with the main agent.

Pairs with the Our-Free-model plugin

This panel ships no model provider. It picks a lane and a roster, and the lane it assumes is Our-Free-model (dsh-our-free-model, measured at v2.7.2). Install that plugin and the free lane stops being a slogan: the models exist, cost nothing per token, and show up in this panel's roster with a measured TTFT.

What is already wired together:

  • The roster peer defaults to our-free-model. peer is 'our-free-model' out of the box, and every factory-default helpers entry carries that provider prefix — our-free-model:nemotron-3-ultra-free, our-free-model:ling-3.0-flash-fin-free, and so on. Without the plugin those keys point at a provider the machine does not have; with it they resolve to live models.
  • The built-in reference roster is that plugin's model list — an 11-row our-free-model snapshot tagged "built-in", so the panel is never empty on first open.
  • Nothing here is a hard dependency. No provider is required: peer only decides whose name the reference roster sits under, and an absent provider removes labels, not features. Any other provider works the same way — point helpers at it and the injected policy follows.

Install order: Our-Free-model first (so the free lane exists in /models), then this plugin, then restart dsh once so both bundles load. Reverse the order and the panel still opens; it just shows keys pointing at an absent provider until the lane is there.

Install

Dispatching to the free lane: install Our-Free-model before this plugin — see Pairs with the Our-Free-model plugin.

Plugin directory: your local clone of this repo (<repo-path>). Two ways:

A. Auto-edit profile manifest (recommended)

node scripts/install-into-profile.mjs            # dry run, prints the two lines to change
node scripts/install-into-profile.mjs --apply    # actually edit (auto-backup package.json)
node scripts/install-into-profile.mjs --revert   # restore from backup

The script touches only one file: <DSH_HOME>/profiles/<profile>/package.json in two places — the link: dependency in dependencies, and the package name in dsh.profile.bundles. After editing, run pnpm install in that profile directory (to turn the link: into a junction in node_modules) and restart dsh (patchReload: "live" handles hot reload, but not a new bundle; restart ends the current GUI session).

Note: pnpm install aligns node_modules to the versions declared in package.json — if a plugin was previously updated to a higher version by the plugin manager, this step will downgrade it to the declared value. To keep the newer version: pnpm add <pkg>@<version> then restart.

B. Manual

Equivalent to manually editing <DSH_HOME>/profiles/<profile>/package.json in two places:

  1. In dependencies add:
    "dsh-agent-dispatch": "link:<repo-path>"
    
  2. In the dsh.profile.bundles array add the package name: "dsh-agent-dispatch"

Then pnpm install + restart dsh.

After install: Settings → Agent Dispatch.

Panel overview

Eight sections, top to bottom:

Section Content
Master switch & four-mode selector On / Off; four modes: Off / Ask me / Proactive / Auto
Helper channels workflow fan-out / single subagent / Agency experts / Agent Teams; unchecked channels go to the deny list
Helper roster Three merged sources (host-registered / lane probe / manual + built-in reference), each row labeled with source; ★ marks the default primary
Dispatch scale Max simultaneous helpers (1–8), step threshold for dispatch, whether short tasks are blocked from dispatch
Pre-flight estimate Whether every run starts with a one-sentence estimate; the minimum independent block count that makes a team worth building; whether a passing estimate may build the Agent Teams team on the spot
Stall failover How many steps without output count as stalled, how many reassignments per unit of work, and who finishes it afterwards (main agent, or a named checked helper)
Extra notes Written verbatim into injected text
View injected text Expand to see the actual policy sent to the agent, not a mockup

Top also has first-run guide (four steps, shown once) and host adaptation check (explains why each feature is present or absent). On first run the sidebar's settings area also shows a compact onboarding card with its own layout: "Open settings" jumps straight here, "Not now" reads it once and done.

Proactive dispatch and the four modes

The injected text opens with a stance rather than waiting to be spoken to: scan every turn for a possible split before starting. When it does not dispatch, it says in one line why it is doing the work itself, and it never hands a bare "should I dispatch helpers?" question back.

The four modes differ only in who nods:

Mode Behaviour
Off No dispatch at all this turn: no fan-out, no summons, no team
Ask me The agent scans itself and states a concrete split (which blocks, how many helpers, who does what), then waits for one nod
Proactive (factory default) Low-risk mechanical blocks go out immediately with a one-line notice; high-cost actions ask first
Auto Dispatches whenever the rules match, without asking

Low-risk mechanical blocks are read-only retrieval, multi-source research, per-item audits, copy-edit-reorder, translation, formatting and first drafts. High-cost actions are building an Agent Teams team, summoning an Agency expert, leaving the free lane, writing / deleting / committing / publishing, and opening more helpers at once than the concurrency limit — under Proactive these still ask first.

The injected text also carries a dispatch signal list: a large goal with several sub-parts under it, wording like "each / respectively / one by one / in bulk / compare N of them", several files or sources to read, repeated formatting and translation, and one block that can be cut into self-contained pieces. Judge blocks individually: one self-contained block with a clear acceptance check is enough to dispatch it; the remaining design and judgement stay with the main agent. Signals only point; they never require waiting for every sub-task to qualify.

The dispatch rules also name the anti-patterns: waiting for the user to speak first, handing the "should I dispatch helpers?" question back, splitting a job apart just to be parallel, dispatching the same block twice, and dispatching the judgement itself — none of those count as dispatching.

Pre-flight estimate and stall failover

Two behaviours added in config v3. Both are injected as policy text — the agent reads them every step — and both are switched in the panel.

Pre-flight estimate (plan). Before starting, judge each block: can it be delivered independently, written as a self-contained prompt, and checked with a clear acceptance rule? One qualifying block is enough to dispatch it; the main agent keeps the remaining design and judgement. Low-risk blocks go first through enabled workflow / subagent channels. Only when shared task-board state is genuinely needed, and at least plan.minBlocks blocks exist, should the agent consider an Agent Teams team; confirmation for building the team does not block other independent dispatches. In ask and proactive mode it still asks the user once before building the team (building a team counts as a high-cost action); in auto mode it does not; with autoTeam off, an explicit request is always required. The minSteps threshold is a pre-start estimate, not a count of steps already spent.

Stall failover (failover). A helper that produces nothing for failover.waitSteps steps counts as stalled: the agent first sends it one question (long research may simply be quiet), then reassigns that block to another model or another upstream first — swapping members while keeping the same model repairs nothing, because the observed stall roots were upstream overload and a deprecated model — up to failover.maxRetry times, then hands it to failover.fallback. With Agent Teams checked, the check-and-reassign steps use agent_teams_status / agent_teams_reassign_task; otherwise list_agents, and interrupt_agent + subagent when the subagent channel is on. Handing over carries the confirmed constraints and whatever has already been produced; a block that was already dispatched is never dispatched twice, and waiting is never an excuse to idle.

Switching either one off does not remove the text — it replaces it with an explicit "not this turn" instruction, so the agent never improvises its own estimate or failover.

Configuration keys

Persisted to $DSH_HOME/agent-dispatch/config.json, atomic write (tmp + rename). Panel re-reads on every open; hand-editing this file is equivalent to panel changes.

Key Type Default Purpose
version number 3 Config structure version; v1 bare model keys get provider prefix auto-added on load, v2 files gain the plan / failover blocks
enabled boolean true Master switch; off = injects explicit "no dispatch" instruction
mode 'off' | 'ask' | 'proactive' | 'auto' 'proactive' Dispatch mode
peer string 'our-free-model' Roster default provider name (only decides which provider the reference roster sits under; does not require this machine to actually have it)
discover.llm boolean true Whether to ask host LLM service to enumerate provider/model
discover.siblings boolean true Whether to scan sibling plugins' status files under $DSH_HOME
channels.workflow boolean true Allow workflow fan-out
channels.subagent boolean true Allow single subagent dispatch
channels.experts boolean false Allow Agency experts
channels.teams boolean false Allow Agent Teams
helpers.{provider}:{model} object see below Key is provider:model, value { enabled: boolean, label?: string }
primary string 'our-free-model:nemotron-3-ultra-free' Default primary helper; must be an enabled model, otherwise falls back to first enabled
maxHelpers number 4 Max simultaneous helpers (clamped to 1–8)
minSteps number 3 Task must exceed this many steps to be worth dispatching (clamped to 1–20)
longTaskOnly boolean true When on, tasks answerable in one sentence are not dispatched
plan.enabled boolean true Whether every run starts with a one-sentence pre-flight estimate
plan.minBlocks number 2 Independent blocks that make a team worth building (clamped to 2–8)
plan.autoTeam boolean true Only counts while channels.teams is on: a passing estimate may build the team without a fresh request; off means an explicit request is still required
failover.enabled boolean true Whether a stalled helper's work is reassigned instead of waited on
failover.waitSteps number 6 Steps without output after which a helper counts as stalled (clamped to 1–50)
failover.maxRetry number 1 Reassignments per unit of work before falling back (clamped to 0–3; 0 = never retry)
failover.fallback string 'main' Who finishes it: 'main' (the main agent takes over) or a provider:model key; anything else reads as main
onboarding.seen boolean false Set true after first-run guide viewed
notes string '' Extra notes, written verbatim into injected text (truncated to 2000 characters)

Factory default helpers enables six verified-available our-free-model models: nemotron-3-ultra-free, nemotron-3.5-lightning-free, space-bunny-free, longcat-2.5-preview-free, ling-3.0-flash-fin-free, mimo-v2.6-flash-free (v1 config keys without provider prefix auto-prefixed with our-free-model:).

Channels and roster

Channels (CHANNEL_IDS order = panel order)

id Label Description
workflow workflow fan-out Run multiple independent sub-tasks side by side in one script, each can specify its own provider/model
subagent single subagent Delegate one whole independent task to another context, only get the result back
experts Agency experts Summon expert personas by domain (requires enabling in settings)
teams Agent Teams Multi-member shared task board collaboration (needs an explicit request, unless the pre-flight estimate passes with plan.autoTeam on)

Roster three sources

Every row has a source tag; panel displays as "lane probe / host-registered / manual / built-in":

  1. Host LLM service actual enumeration (source llm, tag "host-registered") — the only source that can prove "this provider/model can actually be called right now".
  2. Sibling plugin status files (source peer, tag "lane probe") — scans $DSH_HOME/<any plugin dir>/catalog.json + availability.json, no hardcoded names, gets measured TTFT.
  3. Panel manual entry (source manual, tag "manual") — user can enter any provider:model, even other paid lanes.
  4. Built-in reference roster (source seed, tag "built-in") — 11-row our-free-model model snapshot, ensures panel is not empty on first open. Not a factual source, only shows "what it looks like".

Merge priority: llm enumeration → verified=true; sibling plugin availability → state / ttftMs; built-in reference → only fills appearance, does not override the above two judgments.

HTTP API

All routes under same-origin /api/agent-dispatch/*, co-located with host half in the same process. Only serves local browser; non-loopback returns 403.

Method Path Purpose
GET /api/agent-dispatch/summary Returns current config, roster, preview policy, stats, host adaptation status
GET /api/agent-dispatch/health Returns service connectivity status, config path, roster source counts
POST /api/agent-dispatch/config Body { patch } merges config and persists, returns full summary
POST /api/agent-dispatch/rescan Re-enumerates LLM and rebuilds roster
POST /api/agent-dispatch/reset Restores factory default and persists

Compatibility and graceful degradation

inject = [] + nested fiber opportunistic acquisition of webServer / systemPrompt / llm three services. Any one missing only loses the corresponding feature; plugin remains usable:

  • No webServer: panel API unavailable (browser half cannot read/write config), but systemPrompt section still injects.
  • No systemPrompt: policy not injected (panel changes don't take effect), but API and roster work normally.
  • No llm: roster only has lane probe + built-in reference + manual; manual entry of one provider:model still works.
  • No services at all: panel still usable (pure in-memory config + built-in reference roster).

Write failure is not fatal: config updates memory first and takes effect immediately; panel shows "write failed, will revert on restart".

Uninstall

node scripts/install-into-profile.mjs --revert (restore backup), then pnpm install + restart dsh. $DSH_HOME/agent-dispatch/ can stay or be deleted.

Development and self-test

node --check index.js                    # syntax check host half
node --check client.js                   # syntax check browser half
node scripts/check-i18n.mjs              # zh/en dictionaries same keys, and all t() keys in code exist in dictionaries
node scripts/check-links.mjs             # every relative Markdown link and image target exists in the repo
node scripts/selftest.mjs                # pure function self-test (policy render / config convergence / roster build), 148 checks
node scripts/smoke-host.mjs              # fake cordis ctx runs real apply(), includes 403, persist, instant effect, 44 checks
node scripts/smoke-client.mjs            # stub React + real /summary data, renders Panel four times, 37 checks

selftest.mjs creates fake peer states in a temp directory, verifies roster priority, region-blocked and unavailable degradation, config convergence (0 concurrency, illegal peer, illegal key names all clamped to safe values). smoke-host.mjs uses fake webServer / systemPrompt services to run real apply(), confirms routes mounted, config persists, segment text is a function (so "save then next step effective" is a structural fact), covers non-loopback 403, bad JSON 500, disposer callable — plus the whole v3 path: the estimate and failover blocks appearing in the injected text, the teams ban lifting once the estimate passes, and both blocks surviving /reset. smoke-client.mjs uses mini hooks runtime as stub React, feeds Panel with actual /summary from host half, asserts render tree has roster keys, has actual injected policy text, guide card disappears after viewed, and re-renders with Agent Teams armed and the estimate / failover values tuned so both new blocks — including their disabled and locked states — are proven to render. node --check can't catch "opens blank" crashes, this layer catches those specifically.

npm run check (syntax), npm run i18n (dictionary consistency), npm run links (relative link and image check), npm run test (self-test), npm run smoke (host half), npm run smoke:client (browser half), npm run verify (all six) are configured in package.json scripts.

Related documents

File Purpose
README.zh-CN.md Chinese version (Simplified Chinese mirror)
AGENTS.md Working notes for AI coding agents: layout, contract, checks
INSTALL.md Install, verify and uninstall steps
docs/GLOSSARY.md Glossary: single terminology source for all docs and UI strings in this repo
CONTRIBUTING.md Contributing guide: commit message format, branch flow, doc conventions
SECURITY.md Security policy and how to report a vulnerability
CODE_OF_CONDUCT.md Community code of conduct
CHANGELOG.md Version change log
docs/market-entry.md DSH plugin market entry and inclusion rules
docs/publish.md Release process (including steps requiring manual authorization)

License

MIT. Repository: github.com/Napstablooky233/dsh-agent-dispatch. Chinese version: README.zh-CN.md.

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